Author Archives: Lord Herman

Monty Hall problem, updated

Whoops, looks like the Monty Hall program didn’t work correctly. Turns out the random number generator never picks the maximum value you give it. I’ve also changed the interface a bit. You now make your final pick by clicking a … Continue reading

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Monty Hall problem

I wrote a simple program to demonstrate the Monty Hall problem. This program simulates the game described in the problem. You could try running some experiments to see if your chances of winning a car really are better if you … Continue reading

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Walker Boys Unity Course, Lab 4 – 2D Mario Clone

It took me a while, but here it is: my 2D Mario clone. Play the game! Name: Thomas de Goede, aka Lord Herman Timeframe: Tuesday Feb 21 – Tuesday Mar 6 Project Detail: A clone of the original Super Mario … Continue reading

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Walker Boys Unity Course, Lab 3 – Unity Tool Development

Lab 3 Name: Thomas de Goede, aka Lord Herman Timeframe: Tuesday Feb 14 – Monday Feb 20 Project Detail: See individual projects below Software Used: Unity 3, NotePad++, FileZilla Final Thoughts: I thought this lab would be less interesting than … Continue reading

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Walker Boys Unity Course, Lab 2 – Space Shooter

I’ve finished the second lab project for the Walker Boys’ Unity course. Play the game Name: Thomas de Goede, aka Lord Herman Timeframe: Friday Feb 10 to Monday Feb 13. Project Detail: A top-down space shooter game. The player has … Continue reading

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Walker Boys Unity Course, Lab 1 – Point and Click

I’ve just finished my first lab assignment for the Walker Boys’ Unity course. Play the game Name: Thomas de Goede, aka Lord Herman. Timeframe: Monday Feb 6 to Tuesday Feb 7. Project Detail: A simple game where the player has … Continue reading

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